Thursday, May 26, 2016

SPRING FINAL




This was my spring final project for animation, I textured almost everything except I forgot the tapestry things in the back. I tried to animate the coins falling out of the bag and it was working until I did something (I don't know what messed it up) and then it kept interpenetrating and not doing anything.... Then I tried to animate the sword last minute since the coins thing ended up failing , and I totally didn't have the time to do it well so the hilt ended up being in the wrong place so the animation aspect actually is terrible, which is kinda sad since I spent like 30 minutes arranging my coins to fall out and look right and that ended up not working.

Tuesday, May 17, 2016

Final Project

Basically finished my model and adjusted my environment, started rigging

Monday, May 16, 2016

Final Project

I finished the fish body, after duplicating the halves and I am now just adjusting the faces. Since I realized I way overestimated how much time I was going to have especially since I missed a bunch of days during this project, I'm switching to the essay, which I will mostly be over character modeling/basic rigging

Wednesday, May 11, 2016

Final Project

I continued to work on my fish model, and i went into mudbox and smoothed and sculpted the main body and then exported it back into maya to add the back fin, and then i went back into mudbox, which probably was not the best decision since now i have like 3264 polys. I won't be able to model on thursday since i have the AP World History test, but friday I will finish adding fins, the eyes, then duplicating the model to create the other half

Monday, May 9, 2016

Final Project

I continued modeling my fish and added the top/dorsal fin to the fish, still working and adjusting the back fin and deciding what other fins my fish will have since I'm not modeling my fish based off of one exact/specific fish

Friday, May 6, 2016

Final Project

I continued working on my fish body today, and also I started to work on the basic shape for the tail/back fin. I need to round a lot of my edges still, and add a bunch of details but right now I'm still trying to just get the basic models for everything done. I also need to adjust the back/end of the fish since right now it kind of goes into a point.
This is what the basic shape of the fin is going to be, but I still need to adjust certain parts of it and smooth/round it our since I don't want the tail to be super angular and sharp, I want it to be more rounded and arched.


Thursday, May 5, 2016

Final Project

 Because of the schedule, I didn't have class on Wednesday, but I started working on creating my fish in another scene, I'm not entirely sure of what kind of fish I want to model yet, but I started making a rough body shape
I still need to figure out what I'm going to do in terms of the tail and other fins and eyes, but I just am doing the basic body shape right now