Tuesday, November 10, 2015

Studio Lighting in Maya

(Video 2)
I attempted to start the Studio Lighting tutorial in Maya but got stopped in the beginning of the second video because there was no option to turn on color management since the tutorial is in a different version of Maya.

Introduction to Lighting in Maya

(Video 14)

(Video 15)

(Video 16)
(Video 17)
(Video/Lessons 14-17)
Completed lesson 14 where I learned how to use gobos in Maya and create shapes/shadows in light to look like objects blocking light. In lesson 15 I learned how to create volumetric light fog in Maya adjusting various attribute settings to create god rays and fog to heighten the mood of a scene. In lesson 16, I created light glows and lens flares in Maya while in render view. Finished lesson 17, where I learned how to control reflection and refraction depth in Maya by adjusting render settings, hypershading, and raytrace shadow attributes.


Friday, November 6, 2015

Introduction to Lighting in Maya

(Video 11 end)

(Video 12)

(Video 13)
(Video/Lessons 11-13)
I finished video 11 where I learned how to make sure certain things don't show up in the render like a model or it's shadow or reflection. In video 12, I learned how to simulate illuminated light in Maya by putting a point light inside the light bulb and making it illuminate to give it the appearance of giving off light. In video 13, I learned about light and shadow linking in Maya, and how in light linking there are different settings (object/light centric) and how in order for shadow linking to work correctly you have to use the render settings and adjust them based on whether you're using mental ray or Maya software.


Thursday, November 5, 2015

Introduction to Lighting in Maya

(Video 7)

(Video 8)

(Video 9)

(Video 10)

(Video 11)
(Video/Lessons 7-11)
Currently on video 11, just finished going into render stats to turn off shadows for the orange shape/model and the sphere inside. In video 7 I adjusted the barn door feature for the spotlight, in video 8 I worked with the ambient lights in Maya and learned how they affects models and textures. Video 9 & 10 were over the two different kinds of shading/shadow attributes- depth map & ray trace, and I learned the pros and cons of both and how they generally work.

Tuesday, November 3, 2015

Introduction to Lighting in Maya

(Video 3)

(Video 4)

(Video 5)

(Video 6)
(Video/Lessons 3-6)
Finished video 3 where I used point lights and adjusted their intensities, and how they emitted diffusion/specular. In video 4 the spot light was introduced, and I learned essential attributes of Maya spot lights such as the cone angle, penumbra angle, and dropoff. Video 5 was over methods for easily aiming the spot light in Maya, using things like looking through the selected light through the panels to more easily adjust the position of the light. I just finished video 6 which was over using the show manipulator tool in Maya to further adjust the spotlight.

Monday, November 2, 2015

Introduction to Lighting in Maya

(Video/Lesson 3)
Started the intro to lighting in Maya today and got to video 3 but I had to reload all of the textures and then Maya crashed so the above is  not textured but with a point light